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SUMMARY OF PROJECTS

Highlighted work

This page summaries my most exciting and impactful projects.

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SMART BOX FRAMES LLC

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May 2020

Consumer device prototyped, beta tested, mass produced and sold across the US.

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HANDS -FREE COVID CHECK-IN STATION

During spring break, I gathered a team of engineers and designers to respond to a request for a safer check-in process for hospital staff at The GW Hospital. We designed and developed multiple versions of a Hands-Free Check-in kiosk. We used a PI zero, sensors, and a user-friendly foot pedal system to check the health status of hospital staff entering the building. We collaborated with the GW Hospital Chief Administrator and CMO on a weekly basis for over two months. By the time of the project's completion, conducted 4 field tests for over 600 users. Over the course of this project, I learned the importance of human factors, user-interface design, and the decision-making process within medical institutions.

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THE GW INNOVATION CENTER MAKER SPACE

The GW Innovation Center (GWIC) Maker-Space is an interdisciplinary space open to all students regardless of their majors. I developed both the initial phases of remodeling the space to finalizing and leading workshops in 3D modeling and 3D printing. The layout of the space is specifically made to serve projects that can afterwards be stored in project boxes, allowing a much greater number of projects to be hosted. The space also was able to support more than 15 capstone teams giving them a space to come back to where they could work at any time of the day (or night).

This project allowed me to strengthen some of my technical skills, explore ways for best teaching practices and management of such a space. 

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GEORGE HACKS NON-PROFIT

I lead efforts of a team that founded a nonprofit that catalyzes innovation in healthcare by empowering the next generation of change makers. Our 'hackathons' are innovation competitions that facilitate early application of classroom knowledge to real-world issues, develop teamwork skills, and improve communication of ideas across disciplines. We promote the entrepreneurial spirit by exposing students to what it takes to create a feasible, marketable solution, and provide students with resources to move forward in the innovation pipeline. To help students with human-centered design and prototyping, we provide mentorship from industry experts and workshops for students to learn both technical and soft skills.

 

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